| Array4D() | Seldon::Array4D< T, Allocator > | explicit |
| Array4D(int i, int j, int k, int l) | Seldon::Array4D< T, Allocator > | explicit |
| Array4D(const Array4D< T, Allocator > &A) | Seldon::Array4D< T, Allocator > | |
| Clear() | Seldon::Array4D< T, Allocator > | |
| const_pointer typedef (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | |
| const_reference typedef (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | |
| Copy(const Array4D< T, Allocator > &A) | Seldon::Array4D< T, Allocator > | inline |
| data_ (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | protected |
| Fill() | Seldon::Array4D< T, Allocator > | |
| Fill(const T0 &x) | Seldon::Array4D< T, Allocator > | |
| FillRand() | Seldon::Array4D< T, Allocator > | |
| GetData() const | Seldon::Array4D< T, Allocator > | inline |
| GetDataPointer(int i, int j, int k, int l) const | Seldon::Array4D< T, Allocator > | inline |
| GetDataSize() const | Seldon::Array4D< T, Allocator > | inline |
| GetLength1() const | Seldon::Array4D< T, Allocator > | inline |
| GetLength2() const | Seldon::Array4D< T, Allocator > | inline |
| GetLength3() const | Seldon::Array4D< T, Allocator > | inline |
| GetLength4() const | Seldon::Array4D< T, Allocator > | inline |
| GetMemorySize() const | Seldon::Array4D< T, Allocator > | |
| GetSize() const | Seldon::Array4D< T, Allocator > | inline |
| length1_ (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | protected |
| length234_ (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | protected |
| length2_ (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | protected |
| length34_ (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | protected |
| length3_ (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | protected |
| length4_ (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | protected |
| operator()(int i, int j, int k, int l) | Seldon::Array4D< T, Allocator > | inline |
| operator()(int i, int j, int k, int l) const | Seldon::Array4D< T, Allocator > | inline |
| operator=(const Array4D< T, Allocator > &A) | Seldon::Array4D< T, Allocator > | inline |
| pointer typedef (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | |
| Print() const | Seldon::Array4D< T, Allocator > | |
| Read(string FileName, bool with_size=true) | Seldon::Array4D< T, Allocator > | |
| Read(ifstream &FileStream, bool with_size=true) | Seldon::Array4D< T, Allocator > | |
| Reallocate(int i, int j, int k, int l) | Seldon::Array4D< T, Allocator > | |
| reference typedef (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | |
| value_type typedef (defined in Seldon::Array4D< T, Allocator >) | Seldon::Array4D< T, Allocator > | |
| Write(string FileName, bool with_size=true) const | Seldon::Array4D< T, Allocator > | |
| Write(ofstream &FileStream, bool with_size=true) const | Seldon::Array4D< T, Allocator > | |
| Zero() | Seldon::Array4D< T, Allocator > | |
| ~Array4D() | Seldon::Array4D< T, Allocator > | inline |